Help my Valk Bot is Running smoothly right now, the thing is i want to make one that will not attack even one monster and just loot the loots in the floor even it didn't attack it. Kindly help me this one. Thanks in advance!..
Feb 3, 2018 - DynaHack A NetHack variant with randomized equipment, new items, new monsters, new maps, new challenges and an advanced ASCII.
Btw, I will share this and the the Valk Bot ( which is running smooth) after I finish this one. More Power! Elitepvpers Rocks! Here's my config:
# Please Read the Users Manual # The Manual is located at ######## Login options and server-specific options ######## master Philippines - pRO: Valkyrie server 0 username password loginPinCode char sex bindIp XKore 0 XKore_silent 1 XKore_bypassBotDetection 0 XKore_exeName XKore_listenIp XKore_listenPort 6901 XKore_publicIp # It is not advised to set secureAdminPassword if you're using Xkore 2 secureAdminPassword 0 adminPassword kausougi callSign commandPrefix ; pauseCharServer 0 pauseMapServer 0 ignoreInvalidLogin 0 secureLogin_requestCode message_length_max 80 ######## Main configuration ######## alias_heal sp 28 allowedMaps allowedMaps_reaction 1 attackAuto 0 attackAuto_party 0 attackAuto_onlyWhenSafe 0 attackAuto_followTarget 0 attackAuto_inLockOnly 0 attackDistance 0 attackDistanceAuto 0 attackMaxDistance 0 attackMaxRouteDistance 100 attackMaxRouteTime 0 attackMinPlayerDistance 0 attackMinPortalDistance 0 attackUseWeapon 0 attackNoGiveup 0 attackCanSnipe 0 attackCheckLOS 0 attackLooters 0 attackChangeTarget 0 aggressiveAntiKS 0 autoMoveOnDeath 0 autoMoveOnDeath_x autoMoveOnDeath_y autoMoveOnDeath_map attackEquip_topHead attackEquip_midHead attackEquip_lowHead attackEquip_leftHand attackEquip_rightHand attackEquip_leftAccessory attackEquip_rightAccessory attackEquip_robe attackEquip_armor attackEquip_shoes attackEquip_arrow autoBreakTime { startTime stopTime } autoConfChange { minTime varTime lvl joblvl } autoMakeArrows 0 autoRestart 0 autoRestartMin 10800 autoRestartSeed 3600 autoRestartSleep 0 autoSleepMin 900 autoSleepSeed 900 autoResponse 0 autoSpell avoidGM_near 0 avoidGM_near_inTown 0 avoidGM_talk 0 avoidGM_reconnect 1800 avoidGM_ignoreList avoidList 0 avoidList_inLockOnly 0 avoidList_reconnect 1800 cachePlayerNames 1 cachePlayerNames_duration 900 cachePlayerNames_maxSize 100 clientSight 20 dcOnDeath 0 dcOnDualLogin 0 dcOnDisconnect 0 dcOnEmptyArrow 0 dcOnMaxReconnections 0 dcOnMute 0 dcOnPM 0 dcOnZeny 0 dcOnStorageFull 1 dcOnPlayer 0 follow 0 followTarget followEmotion 1 followEmotion_distance 4 followFaceDirection 0 followDistanceMax 6 followDistanceMin 3 followLostStep 12 followSitAuto 0 followBot 0 itemsTakeAuto 2 itemsTakeAuto_party 0 itemsGatherAuto 2 itemsMaxWeight 89 itemsMaxWeight_sellOrStore 49 itemsMaxNum_sellOrStore 99 cartMaxWeight 7900 itemsTakeAuto_new 2 lockMap mosk_dun01 lockMap_x lockMap_y lockMap_randX lockMap_randY route_escape_reachedNoPortal 1 route_escape_randomWalk 1 route_escape_shout route_avoidWalls 1 route_randomWalk 1 route_randomWalk_inTown 0 route_randomWalk_maxRouteTime 75 route_maxWarpFee route_maxNpcTries 5 route_teleport 0 route_teleport_minDistance 150 route_teleport_maxTries 8 route_teleport_notInMaps route_step 15 runFromTarget 0 runFromTarget_dist 6 saveMap saveMap_warpToBuyOrSell 1 saveMap_warpChatCommand shopAuto_open 0 shop_random 0 sitAuto_hp_lower 10% sitAuto_hp_upper 50% sitAuto_sp_lower 0 sitAuto_sp_upper 0 sitAuto_over_50 0 sitAuto_idle 1 sitAuto_look sitAuto_look_from_wall statsAddAuto 0 statsAddAuto_list statsAddAuto_dontUseBonus 0 statsAdd_over_99 0 skillsAddAuto 0 skillsAddAuto_list tankMode 0 tankModeTarget teleportAuto_hp 0 teleportAuto_sp 0 teleportAuto_idle 0 teleportAuto_portal 0 teleportAuto_search 0 teleportAuto_minAggressives 0 teleportAuto_minAggressivesInLock 0 teleportAuto_onlyWhenSafe 0 teleportAuto_maxDmg 1200 teleportAuto_maxDmgInLock 0 teleportAuto_deadly 0 teleportAuto_useSkill 0 teleportAuto_useChatCommand teleportAuto_allPlayers 0 teleportAuto_atkCount 0 teleportAuto_atkMiss 0 teleportAuto_unstuck 0 teleportAuto_lostTarget 0 teleportAuto_dropTarget 0 teleportAuto_dropTargetKS 0 teleportAuto_attackedWhenSitting 0 teleportAuto_totalDmg 0 teleportAuto_totalDmgInLock 0 teleportAuto_equip_leftAccessory teleportAuto_equip_rightAccessory teleportAuto_lostHomunculus teleportAuto_useItemForRespawn dealAuto 1 dealAuto_names partyAuto 1 partyAutoShare 0 guildAutoDeny 1 verbose 1 showDomain 0 squelchDomains verboseDomains beepDomains beepDomains_notInTown logChat 0 logPrivateChat 1 logPartyChat 0 logGuildChat 1 logSystemChat 0 logEmoticons logConsole 0 logAppendUsername 0 chatTitleOversize 0 shopTitleOversize 0 sleepTime 10000 ignoreAll 0 itemHistory 0 autoTalkCont 1 noAutoSkill 0 portalRecord 2 missDamage 0 tankersList repairAuto 0 repairAuto_list removeActorWithDistance ######## Mercenary Support ######## mercenary_attackAuto 2 mercenary_attackAuto_party 1 mercenary_attackAuto_notInTown 1 mercenary_attackAuto_onlyWhenSafe 0 mercenary_attackDistance 1.5 mercenary_attackMaxDistance 2.5 mercenary_attackMaxRouteTime 4 mercenary_attackCanSnipe 0 mercenary_attackCheckLOS 0 mercenary_attackNoGiveup 0 mercenary_attackChangeTarget 1 mercenary_followDistanceMax 10 mercenary_followDistanceMin 3 mercenary_route_step 15 mercenary_tankMode 0 mercenary_tankModeTarget mercenary_teleportAuto_hp 10 mercenary_teleportAuto_maxDmg 500 mercenary_teleportAuto_maxDmgInLock 0 mercenary_teleportAuto_deadly 1 mercenary_teleportAuto_unstuck 0 mercenary_teleportAuto_dropTarget 0 mercenary_teleportAuto_dropTargetKS 0 mercenary_teleportAuto_totalDmg 0 mercenary_teleportAuto_totalDmgInLock 0 ######## Homunculus Support ######## homunculus_attackAuto 2 homunculus_attackAuto_party 1 homunculus_attackAuto_notInTown 1 homunculus_attackAuto_onlyWhenSafe 0 homunculus_attackDistance 1.5 homunculus_attackMaxDistance 2.5 homunculus_attackMaxRouteTime 4 homunculus_attackCanSnipe 0 homunculus_attackCheckLOS 0 homunculus_attackNoGiveup 0 homunculus_attackChangeTarget 1 homunculus_followDistanceMax 10 homunculus_followDistanceMin 3 homunculus_route_step 15 homunculus_tankMode 0 homunculus_tankModeTarget homunculus_teleportAuto_hp 10 homunculus_teleportAuto_maxDmg 500 homunculus_teleportAuto_maxDmgInLock 0 homunculus_teleportAuto_deadly 1 homunculus_teleportAuto_unstuck 0 homunculus_teleportAuto_dropTarget 0 homunculus_teleportAuto_dropTargetKS 0 homunculus_teleportAuto_totalDmg 0 homunculus_teleportAuto_totalDmgInLock 0 # intimacyMax / Min sets a threshhold of when not to feed your homunculus # If intimacy is HIGHER than the minimum or LOWER/EQUAL to the max, we wont feed. homunculus_intimacyMax 999 homunculus_intimacyMin 911 # How long should we wait between feeding? default: random between 10 and 60 seconds homunculus_hungerTimeoutMax 60 homunculus_hungerTimeoutMin 10 # Turn on/off homunculus autofeeding homunculus_autoFeed 1 # In Wich maps should we allow feeding? (leave empty for any map) homunculus_autoFeedAllowedMaps # Feed homunculus between MIN and MAX value (example: between 11 and 25) homunculus_hungerMin 11 homunculus_hungerMax 24 ######## Block options ######## # You can copy & paste any block multiple times. So if you want to # configure two attack skills, just duplicate the attackSkillSlot block. attackSkillSlot Bash { lvl 10 dist 1.5 maxCastTime 0 minCastTime 0 hp sp > 10 homunculus_hp homunculus_sp homunculus_dead onAction whenStatusActive whenStatusInactive whenFollowing spirit aggressives previousDamage stopWhenHit 0 inLockOnly 0 notInTown 0 timeout 0 disabled 0 monsters Vagabond Wolf notMonsters maxAttempts 0 maxUses 0 target_whenStatusActive target_whenStatusInactive target_deltaHp inInventory isSelfSkill 0 equip_topHead equip_midHead equip_lowHead equip_leftHand equip_rightHand equip_leftAccessory equip_rightAccessory equip_robe equip_armor equip_shoes equip_arrow manualAI 0 } attackComboSlot { afterSkill waitBeforeUse dist 1.5 isSelfSkill 1 target_deltaHp } doCommand c @alootid Witherless Rose { hp sp homunculus_hp homunculus_sp homunculus_dead onAction whenStatusActive whenStatusInactive whenFollowing spirit aggressives monsters notMonsters stopWhenHit 0 inLockOnly 0 notWhileSitting 0 notInTown 0 timeout 15 disabled 0 inInventory inCart inMap ordeal_1-1 manualAI 0 } doCommand { hp sp homunculus_hp homunculus_sp homunculus_dead onAction whenStatusActive whenStatusInactive whenFollowing spirit aggressives monsters notMonsters stopWhenHit inLockOnly notWhileSitting notInTown timeout disabled inInventory inCart inMap manualAI } useSelf_skill Parrying { lvl 10 whenStatusInactive Parrying inLockOnly 1 notWhileSitting 1 notInTown 1 } useSelf_skill Aura Blade { lvl 5 sp > 80% whenStatusInactive Aura Blade onAction attack inLockOnly 1 disabled 0 } useSelf_skill Concentration { lvl 10 sp > 50 whenStatusInactive Concentration onAction attack } useSelf_skill Twohand Quicken { lvl 10 sp > 20% whenStatusInactive Twohand Quicken inLockOnly 1 notWhileSitting 1 notInTown 1 } useSelf_skill_smartHeal 1 partySkill { lvl 10 maxCastTime 0 minCastTime 0 hp sp homunculus_hp homunculus_sp homunculus_dead onAction whenStatusActive whenStatusInactive whenFollowing spirit aggressives monsters notMonsters stopWhenHit 0 inLockOnly 0 notWhileSitting 0 notInTown 0 timeout 0 disabled 0 manualAI 0 target target_hp target_isJob target_isNotJob target_whenStatusActive target_whenStatusInactive target_aggressives target_monsters target_timeout 0 target_deltaHp target_dead 0 inInventory isSelfSkill 0 } autoSwitch_default_rightHand autoSwitch_default_leftHand autoSwitch_default_arrow # NOTE: In the case of two handed weapons, or no Shield, # duplicate the weapon name for 'rightHand' # To attack with bare hands, specify '[NONE]' (without the quotes) for rightHand autoSwitch { rightHand leftHand arrow distance useWeapon } equipAuto { topHead midHead lowHead leftHand rightHand leftAccessory rightAccessory robe armor shoes arrow monsters weight 0 whileSitting 0 hp sp homunculus_hp homunculus_sp homunculus_dead onAction whenStatusActive whenStatusInactive whenFollowing spirit aggressives stopWhenHit 0 inLockOnly 0 notWhileSitting 0 notInTown 0 timeout 0 disabled 0 inInventory manualAI 0 } ######## Autostorage/autosell ######## buyAuto { npc standpoint distance 5 price minAmount 2 maxAmount 3 } sellAuto 0 sellAuto_npc sellAuto_standpoint sellAuto_distance 5 storageAuto 1 storageAuto_npc prontera 151 29 storageAuto_distance 5 storageAuto_npc_type 1 storageAuto_npc_steps c r1 n storageAuto_password 1111 storageAuto_keepOpen 0 storageAuto_useChatCommand 0 relogAfterStorage 0 minStorageZeny 50 npcTimeResponse ######## Debugging options; only useful for developers ######## debug 0 debugPacket_unparsed 0 debugPacket_received 0 debugPacket_ro_sent 0 debugPacket_sent 0 debugPacket_exclude debugPacket_include debugPacket_include_dumpMethod debugDomains serverType 22 serverEncoding Tagalog charBlockSize 108 storageEncryptKey 0x050B6F79, 0x0202C179, 0x0E20120, 0x04FA43E3, 0x0179B6C8, 0x05973DF2, 0x07D8D6B, 0x08CB9ED9 gameGuard 1 Pickupitems: # Tell Kore to pickup (or not to pickup) certain items. # Format: <item name> <flag> # <item name> - name of item (not case sensitive) # <flag> - -1 to drop the item when it appears in inventory # (useful for Rogues with auto-steal), # 0 to not pick up the item, # 1 to pickup the item, # 2 to take the item as fast as it can # # Use the item name 'all' to tell kore to pickup or not pickup all items # by default. all 2